NVIDIA software reverse engineering

Static-analysis corpus of NVIDIA App 11.0.9.585, NvContainer, FrameView SDK and the whole C:\Program Files\NVIDIA Corporation tree. 131 PE images, 1,180,302 decompiled functions, 14 recovered Protocol Buffers schemas.

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NvUIR.dll

0379f2608e9f054266d8cff9e0762cb800dcdcc7b6db2d9280f042401cc32d9b

Identity

Property Value
Architecture AMD64
Source size 5,955,696 bytes
Preferred image base 0x180000000
Entry RVA 0x0
Imports / exports 0 / 0
Exception/unwind ranges 0
Executable raw bytes 0

Physical paths:

Decompilation coverage

Complete: 0 successful reconstructions, 0 failures, 0 attempted entries, 0 reported discovered entries.

Counts refer to automated analysis, not manual review or recovered source code. Function boundaries can change during analysis.

Sections

Section RVA Raw offset Raw bytes Virtual bytes R / W / X Entropy
.rdata 0x1000 1024 512 344 yes / no / no 3.2019
.rsrc 0x2000 1536 5,943,808 5,943,365 yes / no / no 7.3265

PE mitigation flags

Flag Present
dynamic_base true
high_entropy_va true
nx_compat true
guard_cf_flag false
no_seh false
appcontainer false
force_integrity false

Evidence

Large artifacts require Git LFS. A filename hash identifies the original PE; the content of a generated artifact has a different digest.

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