NVIDIA software reverse engineering

Static-analysis corpus of NVIDIA App 11.0.9.585, NvContainer, FrameView SDK and the whole C:\Program Files\NVIDIA Corporation tree. 131 PE images, 1,180,302 decompiled functions, 14 recovered Protocol Buffers schemas.

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nvvad64a.sys

0cdd4404f6878daa2e28dd9ae7ac51974b56c686488fdaba245fc5759cdfb9d2

Identity

Property Value
Architecture ARM64
Source size 64,232 bytes
Preferred image base 0x140000000
Entry RVA 0xe000
Imports / exports 44 / 0
Exception/unwind ranges 95
Executable raw bytes 31,744

Physical paths:

Decompilation coverage

Complete: 171 successful reconstructions, 0 failures, 171 attempted entries, 171 reported discovered entries.

Counts refer to automated analysis, not manual review or recovered source code. Function boundaries can change during analysis.

Sections

Section RVA Raw offset Raw bytes Virtual bytes R / W / X Entropy
.text 0x1000 1024 8,704 8,576 yes / no / yes 6.0056
.rdata 0x4000 9728 5,120 4,720 yes / no / no 4.211
.data 0x6000 14848 2,560 2,144 yes / yes / no 1.9083
.pdata 0x7000 17408 1,024 760 yes / no / no 3.7239
PAGE 0x8000 18432 20,992 20,873 yes / no / yes 6.1902
INIT 0xe000 39424 2,048 1,634 yes / no / yes 4.4143
.rsrc 0xf000 41472 2,048 1,920 yes / no / no 3.2959
.reloc 0x10000 43520 512 424 yes / no / no 4.7709

PE mitigation flags

Flag Present
dynamic_base true
high_entropy_va true
nx_compat true
guard_cf_flag true
no_seh false
appcontainer false
force_integrity true

Evidence

Large artifacts require Git LFS. A filename hash identifies the original PE; the content of a generated artifact has a different digest.

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