NVIDIA software reverse engineering

Static-analysis corpus of NVIDIA App 11.0.9.585, NvContainer, FrameView SDK and the whole C:\Program Files\NVIDIA Corporation tree. 131 PE images, 1,180,302 decompiled functions, 14 recovered Protocol Buffers schemas.

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ShadowPlayExt.dll

1278e2dd44d3b638091913ad27719b7d8e67766a21bc34ddf882e537fb23fa30

Identity

Property Value
Architecture x86
Source size 1,172,592 bytes
Preferred image base 0x10000000
Entry RVA 0x4cf50
Imports / exports 209 / 5
Exception/unwind ranges 0
Executable raw bytes 798,720

Physical paths:

Decompilation coverage

Complete with errors: 4,125 successful reconstructions, 11 failures, 4,136 attempted entries, 4,136 reported discovered entries.

Counts refer to automated analysis, not manual review or recovered source code. Function boundaries can change during analysis.

Sections

Section RVA Raw offset Raw bytes Virtual bytes R / W / X Entropy
.text 0x1000 1024 798,720 798,271 yes / no / yes 6.5943
.rdata 0xc4000 799744 254,976 254,508 yes / no / no 5.1138
.data 0x103000 1054720 36,352 41,780 yes / yes / no 4.9942
.rsrc 0x10e000 1091072 17,408 17,229 yes / no / no 4.7609
.reloc 0x113000 1108480 53,760 53,552 yes / no / no 6.6003

PE mitigation flags

Flag Present
dynamic_base true
high_entropy_va false
nx_compat true
guard_cf_flag true
no_seh false
appcontainer false
force_integrity false

Evidence

Large artifacts require Git LFS. A filename hash identifies the original PE; the content of a generated artifact has a different digest.

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