NVIDIA software reverse engineering

Static-analysis corpus of NVIDIA App 11.0.9.585, NvContainer, FrameView SDK and the whole C:\Program Files\NVIDIA Corporation tree. 131 PE images, 1,180,302 decompiled functions, 14 recovered Protocol Buffers schemas.

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ddETWExternal.dll

676db6bd39cd2cf854e768c8da0ec5b01c2eb980f4df95f6409531b5d513f2b3

Identity

Property Value
Architecture AMD64
Source size 15,984 bytes
Preferred image base 0x180000000
Entry RVA 0x0
Imports / exports 0 / 0
Exception/unwind ranges 0
Executable raw bytes 0

Physical paths:

Decompilation coverage

Complete: 0 successful reconstructions, 0 failures, 0 attempted entries, 0 reported discovered entries.

Counts refer to automated analysis, not manual review or recovered source code. Function boundaries can change during analysis.

Sections

Section RVA Raw offset Raw bytes Virtual bytes R / W / X Entropy
.rdata 0x1000 512 512 112 yes / no / no 0.9852
.rsrc 0x2000 1024 4,608 4,520 yes / no / no 3.606

PE mitigation flags

Flag Present
dynamic_base true
high_entropy_va true
nx_compat true
guard_cf_flag false
no_seh false
appcontainer false
force_integrity false

Evidence

Large artifacts require Git LFS. A filename hash identifies the original PE; the content of a generated artifact has a different digest.

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