NVIDIA software reverse engineering

Static-analysis corpus of NVIDIA App 11.0.9.585, NvContainer, FrameView SDK and the whole C:\Program Files\NVIDIA Corporation tree. 131 PE images, 1,180,302 decompiled functions, 14 recovered Protocol Buffers schemas.

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NVFTVRDLL64.dll

e75c2edcbb5f06c10e5a57afd50bc8c26f9374c3d2a28c8b54db8bc6e30134a8

Identity

Property Value
Architecture AMD64
Source size 27,248 bytes
Preferred image base 0x180000000
Entry RVA 0x0
Imports / exports 0 / 0
Exception/unwind ranges 0
Executable raw bytes 0

Physical paths:

Decompilation coverage

Complete: 0 successful reconstructions, 0 failures, 0 attempted entries, 0 reported discovered entries.

Counts refer to automated analysis, not manual review or recovered source code. Function boundaries can change during analysis.

Sections

Section RVA Raw offset Raw bytes Virtual bytes R / W / X Entropy
.rdata 0x1000 512 512 160 yes / no / no 1.288
.rsrc 0x2000 1024 15,872 15,488 yes / no / no 3.7271

PE mitigation flags

Flag Present
dynamic_base true
high_entropy_va true
nx_compat true
guard_cf_flag true
no_seh false
appcontainer false
force_integrity false

Evidence

Large artifacts require Git LFS. A filename hash identifies the original PE; the content of a generated artifact has a different digest.

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